![]() Spawning now fluctuates dynamically with each enemy spawned. While it was a simple way of adding the desired pacing, we found that it was possible for players to get 'in sync' with killing enemies at certain times which left gaps of time where there were no enemies to kill and no enemies spawning, especially in higher level Missions with four players. To simulate waves and grouped up enemies, previously survival enemy spawns cycled on and off for short periods of time. Previously these Missions were not properly balanced to reflect the Mission's enemy levels, sometimes resulting in fewer enemies than intended in higher level Missions and more at lower level Missions. In addition, changes have been made for Defense, Survival, Mobile Defense, Exterminate and Rescue. The following Mission Nodes on the Star Chart have had missing and mismatched rewards fixed. Network Compression and Congestion Control changes are being made to Warframe! What does this mean for the average player? The tl dr is that better Network Compression means lower latency during Missions, and a lot less stress on your bandwidth!įor a long time Warframe’s awesome particle effects have been locked behind Nvidia-specific graphic cards - no more! All players should notice some increased particles attached to Warframe Abilities, and other in-game effects. More PBR updates will continue over the following months, so if your Orthos or Boltor Prime happens to be looking a bit sleeker it’s not just you. From weapons to Warframes and environmental textures we've put a lot of work into making every part of Warframe that much more visually stunning - and we have no plans of stopping. General PBR Updates: PBR graphical updates have been slow and steady these past few months. This system is still a work in progress, but if you happen to hear a dramatic increase in sound quality then you know the reason why! Now enemies shouting at you down long hallways will echo, and weapon fire in open amphitheatres will sound much more pronounced as the sound bounces off walls. Reverb 2.0: Just like Dynamic Exposure will change the way we see light sources in game, Reverb 2.0 will add another layer to Warframe’s immersion. By using this more intelligent shading and rendering technique we’re furthering our work on more realistic lighting, and the differences in levels with heavy or varied light sources should be quite apparent! Ambient Occlusion: Just like how Dynamic Exposure will change the way light is perceived in Warframe, Ambient Occlusion will do the same for shadows. Seeing a consistent image across broad range of game lighting is biggest benefit of this new Dynamic Exposure! Our new Dynamic Exposure will help better the immersion in Warframe, making the light sources in game far more real as you traverse environments. Dynamic Exposure: Light sources change the way we perceive our surroundings, potentially turning a well-lit cave into a menacing cavern. *** Spoiler - click to reveal *** - Lip Sync Improvements: The Lotus, and many other characters you see in Transmissions, have had graphical improvements made to their lip sync animations. The following nodes are now home to the new Spy game mode: If players are detected in the overhauled Spy missions, they will lose rewards and bonus Affinity. Finisher damage is now dependent on weapon rank and the enemy's level, although it is capped at 8x damage for a melee weapon that is at maximum rank. Players get 30 seconds between each kill to be able to increase their multiplier 5x for a melee kill and 2x for a ranged kill. ![]() New Stealth Streaks encourage players to kill stealthily in quick succession and gain Affinity multipliers. The mission makes use of the new Spy 2.0 gameplay where stealth is the key to success. ![]() If successful, your rewards include an Ether Dagger Blueprint and a Catalyst Blueprint. The Lotus wants you to bring her in, but if you're not quick enough, she could be alerted and destroy the data held on the Arcane Codex. The Grineer claims that she has double crossed them and has sold some precious artifacts - the Arcane Codices - to the Corpus. The Stolen Dreams Quest, available for all players that are at a Mastery Rank of 3 or higher, tasks players with bringing in a thief called Maroo. Here's a quick summary of that content.įirst, we have the new additions. While players will already have realised that the game added another achievement, you may not have discovered all of the content that was released. ![]() Warframe Digital Extremes Free to Play Online Multiplayer Third Person Shooter Rebecca Smith Yesterday, Warframe received a title update called Stolen Dreams, bringing the game to version 15.16.
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